	1997E Pro Presents

       GTA UNITED DYOM Mission Pack
 	
 	Liberty City Dogs Part 1

	This is my first project of GTA:United DYOM Mission Pack, known as 'Liberty City Dogs'. You play as
 Toni Kupchenko, a member of the Dogs' who escaped the Liberty for 10 years after many gang-wars that caused
 the Dogs' losing influence. However, it is now in 2003. The situation in Liberty has changed. The Leones Family
 the Dogs' rival, is getting influental. Toni has been called back to Liberty to help the Dogs to take them down 
 and take control of the city again.

 	FYIs

	Below are the list of mods that you need to play the missions. Not anything big, but it just to make
 the missions more realistic. Escpecially for cars and Liberty City gangs skins. 

	Alright, here they are

  LC Cars
  http://www.gtagarage.com/mods/show.php?id=9493

  LC Weapons
  http://www.gtagarage.com/mods/show.php?id=10110
  
  Shotgun and Bazooka Model
  http://www.gtainside.com/en/download.php?do=download&id=16910

  United Gang Pack
  This includes an unofficial fix patch, gang and car models
  http://www.gtainside.com/en/download.php?do=download&id=22999

  Wallshoot mod
  http://www.gtainside.com/en/download.php?do=download&id=19294

  Note: Do not install the United Gang Pack! Just install the skins!



  Here's the cars that you HAVE TO REPLACE with the ones in the mods:

  Hermes --> Cuban Hermes from United Gang Pack
	(the file name is cuban.dff and cuban.txd)

  Mule  --> Triad Fish Van from United Gang Pack
	(the file name is triadfi.dff and triadfi.txd)

  Huntley --> Cartel Cruiser
   	(the file name is cartel.dff and cartel.txd)
  
 The rest, follow the instructions from readme in HDPack1SA mod.
 (I suggest to replace all suggested cars in the mod)

 For the LCS weapons, I replace the originals to this one:

 SPAS 12 -> M73   (default weapon.dat)
 Micro UZI -> UZI (default weapon.dat)
 MP5 White -> MP5K
 AK47 -> default
 M4 -> default
 Heatseek -> Bazooka
 SPAS 12 -> Shotgun

 Either you can do the same or otherwise

 
 	Known Bugs
 
 There're several damn bugs that really annoy me when I'm making and testing it. Anyway, I'll roll it out
 here.
 
 >To avoid being frozen, after entering the Joey'Autos in 'Welcome to Liberty City', DO NOT park the car in the
  checkpoint. Get out of the car and walk to the checkpoint
 >In the 'Bullet Time' mission, Toni will freeze after arriving in Chinatown. I don't know how to fix this.
  Your only choice is to restart the game and play the third mission (Street Heat). It also contains summary 
  of the second mission
 >In the 'Street Heat', after entering the Infernus, LOOK BEHIND and let Mr.Brown get in first. Occasionaly,
  after the Triads' cars seen by him, he will get out and shooting them. To encounter this, you MUST get out,
  give him command'FOLLOW ME'(by default 'G') and re-enter your car.
 >In the 'Leones' Revenge', the Brown's Sentinel won't reach the St.Marks. Might be a problem with the path
 >Also, to avoid being busted by the cops, turn on AEZAKMI cheat before entering the checkpoint after you killed
  all of the cops reinforcements
 >In this mission, the 'good guys' will show their most presence. Best to do is to minimize the casualties of the
  civilians and burning cars.
 >The most common bugs of the missions are
   - Unexpected freeze (occasionaly) in some missions (to hell with this one!)
   - Unexpected crash after finishing a mission (fuck this one too!)
   These things mostly caused by the limited condition of the platform itself, since SA has a lot of limits
   anyway. It's only thoughts, of course.

 	Hints and Tips

 > Shootouts can be dangerous if you are at disadvantage. Use surroundings for cover and take shots from safe
positions, such as cars, corners,etc
 > If you're engaged by drive-bys on on-foot;
   -Take headshots QUICKLY AND ACCURATELY. They usually turn around you and hitting you hard and for long 
    time from their vehicle
   -If they stopped in a point, aim for the gas tank or kill the driver before they speed up again
   -Although their accuracy is bad, if there's many of 'em, every one of their shots is a nightmare. 
 > If you're chased by drive-bys;
   -Do maneuvers so their shots will not hit you that often.
   -Do the same thing when you have an armed friend to make his/her shots hit the chasers.
 > Shotguns' fire can go through windows. Get adjacent to a car and try to give a blast through its windows.
   It's really useful rather than stand up and take shots, while yourself is in danger.
 > There are several types enemies in the missions:
   - Direct Attack Enemies, they will go after you everywhere you go. These guys usually carry  lower-than
     Assault Rifle class-weapons, but don't underestimate their accuracy
   - Cover Fire Enemies, they usually take cover from hard-to-shoot positions and will keep hitting you unless
     you take them down. They can carry any type of weapons. Do headshots, blow their car up(if they used it for
     cover) or anything to stop them!
   - Drive-Bys, they usually drive their gang car and occasionally fast cars. Like I said before, they will keep
      hitting you from their vehicle until either you or they die.
 > Sometimes, the good guys always pissing us off. Like cops, medics, and firemen. What I hate most in my missions
   is their presence, besides the 2 fucking bugs.

  OK, I admit that I took some inspirations from Leoncj's missions, especially 'The Deal'. However, these are
  not plagiat,


  I hope you have fun with the first missions. And credits for the mods' creators, off course.

  1997E Pro